• Design research blog

    Rejected designs

    These two layout are the first designs I rejected. The design on the left is not pleasing to the eye which could put users off and not want to buy tickets. Another problem with this design is the buttons at the top to select which allows the user to set which piece of information they want to read, are too close together. This could make it difficult for those on a smaller screen or users with mobility problems to click. The design on the right also rejected because the top is too close together and have the same problems as…

  • Design research blog

    Low fidelity UI prototype

    Paper-based prototyping  Here are some low fidelity prototypes I drew out. These sketches show how different pages will look like in my app. This is the prototype for my home page and ticket sale page. On the page I’ve annotated around key points I want to try include in my work such as a help button to help users who are having trouble navigating the app or website. Another key thing I want to include in my final design is a menu button, this is so users can find what thy are looking for in one area and need minimal…

  • Design research blog

    UI principles to be applied to your design

    One of the design laws I will apply to my final design is Doherty Threshold, this is where ‘Human/computer interaction is ideal when it is short, so no one must wait for the other one’s response’ (Figure 1) . I will apply this by making sure that my website and app interactions are quick and simple. I will make sure that the user will not get bored while anything is loading. Another design law I will use in my festival is, Fitts’s Law , this is where I need to ‘Make sure the target is always easily accessible to the user/…

  • Design research blog

    Requirements Gathering and Analysis

    The audience for my chosen festival is families looking for a fun festival on the weekend to try new foods. This means my main audience will be coming in groups to my festival. Stakeholders These are my festivals stake holders and why they are important to my chosen project. The main points that I think my stakeholders will consider success is, a useful app and website which is clear and is easy for everyone to use. The main part of the app and website that the stake holders will consider success is ticket sales, and how easy the process of…

  • Design research blog

    Defining the UX for your Festival (Defining problem space, Usability Goals etc)

    For my project I wanted to make a food festival because I’ve personally been to a couple myself and have my own experiences that can help in my project. One of the largest problems with festivals is booking tickets online, especially for those who aren’t as good with computers or navigating websites. This isn’t accessible, especially for people who aren’t familiar with technology e.g. elderly people, I will try to make this more accessible by providing clear instructions that will be available in larger, clearer fonts so they’re easier to see and understand. I’ll also improve the sale of tickets…